Table of Contents
Classes
TL_Class
TileLib Game Library
Enums, Unions, Structs
BaseStruct
Holds information on base layer tiles
FringeStruct
holds information on fringe layer tiles
MapStruct
ObjectStruct
holds information on object layer tiles
RoofStruct
holds information on roof layer tiles
Typedefs
byte
For convenience, define an unsigned char as a byte
Hierarchy of classes
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